Better yet I found some in stock and on sale at my local game store. As a result I became the owner or three buildings and some walls. They were super easy to assemble and only required white glue. I think I used a hobby knife twice to free a part, The quality was beyond any other items I had purchased for the hobby. Other 4Ground items will be on my future want list.
|4 Ground Damaged House Type 1|
|4 Ground Tudor Timber Framed Cottage|
|4 Ground Ruined House Type 2|
|Initial Terrain set-up|
Before starting out I also found one other valuable resource and Quick Reference Sheet(QRS). While the Bolt Action Rule book has a nice reference section in the back I have always found a QRS very handy for all Miniature war gaming as it puts the basics in each players hand.
Now it was time for our first game. My eldest son Justin volunteered to be my opponent for our first practice game on our own. I had played once before at our club, but never used vehicles. I had since read both the German and American Army books as well as the base rule book. No matter how many times you read the rules it is never the same as playing.
|American Force: All Regular except Inexperienced Bazooka Team 999pts|
|Germany Force: 1st and 3rd SQD Vets and Inexperienced Panzerschrek Team 999pts|
|Greyhound gets revenge|
The rest of the game spent maneuvering to finish off the damaged, but lethal Sherman. In the meantime the Greyhound moved about the field of battle with impunity knocking out my MMG and others.
In the end I finally finished off the Sherman, but that was the only American unit completely eliminated. In the meantime I had lost four completed units. The game did go seven turns which allowed me to close the gap slightly in the final turn, but the final score was a resounding American victory as I scored 305pts to his 500pts.
|Battle to Finish off the Damaged Sherman|
|Panzerschrek caught in the open while German Squad is pinned in the wood line|
While my son is always happy to beat the old man the game helped us work out several issues for firing vehicles, mortars and resolving assaults. It also showed how valuable pin markers can be as units failed to make moral rolls on multiple occasions.
The game showed us that these two armies are great for a friendly game, but will certainly require some tweaking to be competitive. I can now see the value in smaller squads to allow a second platoon to get an additional leader to affect morale rolls as well.
The most important aspect was that my son really enjoyed the game and is looking forward to playing again which makes it all worth while.