|British Fores deployed|
We set up and played the scenario as our third Black powder game at Little Wars on Saturday afternoon. Before we even began the game was already a hit as it completely sold out and was actually oversold with many more wanting to play. Many a passer by stopped to take pictures.
Phil and I collaborated on the scenario using the concept from the Black Powder supplement, "Zulu" and Battle for Empires II (BFE II) scenario by Chris Leach we found online.
|Map from BFE II|
Eight British players were randomly assigned a unit. The objective for the British players was to stay in the fight as long as possible and ultimately escape from the table. Players earned 1 point for every turn they survived and an extra point if they made it off the table. Additionally, players blindly drew another friendly unit and were awarded an extra two points if that unit also made it off the table. In the end the player with the most points was the overall individual winner. It was a foregone conclusion that the Zulu would ultimately win the battle.
|The set up|
|Zulu off table ready to deploy|
|Overall Table with British deployed|
|Deployment along and in the "Dunga"|
|Camp and wagon park, note the cattle|
|"It is just a leg", amputation i progress|
|Zulu begin to advance|
|Each Impi contained two spear only units and one armed with some muskets|
|across the field and through the dunga they came|
|Brits refuse their flank to face the threat|
|First contact is made on the British far left as the Zulu rush forward|
|A unit of NNC become the first to break|
|The line continues to hold as the Dust Raisers charge in|
|Guns start to withdraw early to higher ground|
|British right realizing they are left exposed as the left moved back toward camp|
|A gap has opened in the line|
|Hold to the Last!|
|Zulu press even harder as numbers grow|
|Isolated company sees an opportunity to flee when the Zulu fail to charge home|
|Survivors begin to fill the camp as the defense begins to collapse|
|"Here they come again, pour it on lads!"|
|Get to the high ground!|
|Amazingly some order is maintained|
|The final push is coming|
|A desperate struggle for survival|
|The swarm like flies|
|All hope may be lost|
|"For God's sake we need more Ammunition!"|
As time was about to expire we had to conclude the game on turn eleven. As judges we probably needed 1-2 more turns to vanquish the red devil invaders, but the players knew the game was up for the British.
At this point only a single British unit had escaped on turn ten so all remaining players were tied for points with eleven each, Ah, but wait, a unit had escaped. The player who had that unit as their co-op was awarded two extra points and declared the winner. In reality they were all winners as everyone including the judges had a great time. Black powder had won the day.
|Fresh troops recruited at the vendor area.|
Again, thanks to all who played. We hope you had as much fun playing as we did running it.