We have been planing for months for this event and I am pleased to report that the convention and our games were a huge success.
Our first battle was Freeman's Farm on Friday evening straight out of the main Black Powder rule book by Warlord games. We ended up with 8 players which worked out well with 4 on each side with one player assuming the role of overall Commander.
Freeman's Farm is an excellent scenario for a convention as it is very evenly matched and a great scenario to learn Black Powder if one has not played before. That certainly proved to be the case at Little Wars as all had a great time when a knock down drag out fight ensued.
|Set up a display to show case Black Powder|
|Freeman's Farm Overall view|
|Hamilton's Brigade deployed in column|
|British did well on early command roles advancing across the field|
|Fraser deploying on the right|
|Hamilton quickly deploys into line only opposed by Morgan's command|
|Americans had a hard time getting on the field, but eventually made it in force|
|Hamilton and Learned squared off in a evenly matched brawl|
|Poor came on in force to challenge Fraser and Breyman|
|Canadians caught in the flank by Poor's lead elements|
|Quickly dispatched in hand to hand|
|British Marksman succumb to galling fire|
|Americans take advantage of a British unit caught in skirmish formation|
|Hessians soon found the Americans out of position driving a regiment from the field|
|Americans were able to reform to face the onslaught|
|Two American commands were broke with one British command broke|
On to Bemis Heights:The second game, Bemis Heights, was played Saturday morning. This battle was the follow-up to Freeman's Farm from the Black Powder "Rebellion" supplement.
At this point the British are reduced and more fragile with a reduced stamina, but can still pack a punch. The Americans have greater numbers, but the British and Hessian forces hold two key redoubts which can prove difficult to take.
|Fraser's command deployed forward|
|Hessian command holds the center of the advance force|
|Phillips small command holds the left|
|Breyman's redoubt commanding the field|
|Phil orientates the players to Bemis Heights|
|Learned advances onto the field|
|Poor challenges Reisdel|
|Fraser wisely withdraws to the fence line to oppose Morgan's advance|
|A crucial set back when Phillips Grenadiers charge American Arty and break with one hit|
|Hessian's cannot withdraw due to disorder and soon break under fire|
|Jaegers fair no better|
|Arnold takes direct command on New Yorkers and Connecticut troops|
|Fraser finds himself now pressed by two brigades|
|Dearborn's light infantry pours it into the Brits|
|Fraser's command continues to crumble under strain of pressure|
|Arnold presses home and attack on Phillips redoubt|
|Desperate melee ensues|
|The British behind fortification proves to much as the 4th NY breaks and the rest fall back|
|Now caught in the open the Americans begin to falter under a deadly cross fire|
While Freeman's Farm is a great convention scenario Bemis Heights is probably not as ideal. In order for the Crown to have a chance they must fall back early and take advantage of the redoubts. Only an experienced commander will immediately recognize this and begin to execute before it s to late. Despite the British disadvantage both sides had a great time and the British were able to claim a moral victory by not giving up the redoubts.
Both games were very well received by the players and the convention staff. In fact, we were recognized for third best for all the games run on Friday.
Phil and I really enjoy the AWI period and how well Black Powder represents this period. We look forward to running more AWI event sin the future and showing others how simple and fun Black Powder can be for this period.
Thanks to all the players who joined us for these two battles. We hope to see you on the field of combat again.
Until next time.........